Face the horde
Explore six regions: the Forgotten Ruins, Rustwood Forest, Sanctuary of Tides, Buried Forge, Colossi Ossuary, and Eclipse Observatory. Complete each region to unlock the next, with its own creatures and final boss.
Indie · Horde survival · Dark fantasy
The ruins are awakening.
And something is waiting for you.
An offline, single-player indie horde survival game.
Face enemy hordes with automatic attacks and combine relics to transform your powers.
In development · Available for Windows and Linux
01 / The Rising
A forgotten civilization found something deep beneath the earth and named it Velkris. No one knows whether it was a creature, a god, or a force. Fragments of its power were forged into Relics, artifacts capable of transforming their bearers. Prosperity gave way to war, corruption, and collapse.
Centuries later, the dead walk, forests twist, and ancient guardians leave their tombs. The Relics radiate power once more. This phenomenon is known as The Rising — and its hordes grow ever larger and stronger.
Survive the horde for eight minutes to enter the final battle inside a ritual circle. Three minibosses appear along the way and reward those who defeat them. Attacks are automatic. Your movement, choices, and combinations of powers make the difference.
Explore six regions: the Forgotten Ruins, Rustwood Forest, Sanctuary of Tides, Buried Forge, Colossi Ossuary, and Eclipse Observatory. Complete each region to unlock the next, with its own creatures and final boss.
Combine five attack slots and five support slots, with abilities reaching rank 12. Unlock new powers through the journey. Masteries change the way you fight: five meteors in a barrage, three obelisks with piercing beams, or a blizzard that follows you.
Death is not always the end for a Seeker. Sometimes they return with some of their acquired power and fragmented memories. Chart your path through the Constellation of Ruins.
02 / Echoes of a forgotten world
New maps and Ember Avatar: captured on October 13, 2026.
Prototype test scenes, with the game UI in Portuguese.
Select an image to enlarge it.
Buried ForgeAwakened machines below ↗
Colossi OssuaryAmong ash and ancient bones ↗
Eclipse ObservatoryBeneath a forgotten sky ↗
The First ArtificerFire meets its maker ↗
The Unburied SaintRites that never rest ↗
The Blind AstronomerBeams cut through the darkness ↗
Forgotten RuinsThe first step into ruin ↗
Rustwood ForestAmong roots and shadows ↗
Sanctuary of TidesDescend into the depths ↗
Ruins GuardianThe ritual closes in ↗
Devouring OakThe heart of the forest ↗
Tidal LeviathanGuardian of the depths ↗
HordesAt the heart of battle ↗
Sun of Ruin · Rank 12Set the battlefield ablaze ↗
Obelisks of Judgment · Rank 12The horde faces judgment ↗
Eternal Winter · Rank 12Take the blizzard with you ↗
03 / The Seekers
Few can touch a Relic and survive. They are the Seekers.
View in action ↗Arcane power
Start with a wand attack and Spectral Barrage. Shape an arsenal of spells and turn the barrage into Spectral Deluge at rank 12.
View in action ↗Steel in motion
Start with sword attacks and Cyclone. Reach Eye of the Storm, a mastery that draws enemies in and sends cutting waves through the horde.
View in action ↗Crimson link
Start with Crimson Link and keep moving while it deals continuous damage. Healing begins with later ranks; Soul Harvest adds secondary links at rank 12.
The walking flame
Start with Ancestral Fire, a permanent aura that burns nearby enemies without consuming health. With 180 starting health and 1.8 health/s regeneration, wield a mace as a ritual focus and acquire new abilities during the expedition.
Enlarge the constellation ↗Every return leaves a mark
Some Relics seem to recognize those who have died carrying them. Perhaps they protect their bearers. Perhaps Velkris needs them alive.
Explore 162 nodes across 13 specializations. Each character has an independent allocation and access to the same budget of up to 36 points: 32 purchased and four earned through the journey. Choose between 19 exclusive pact pairs, with at most two active pacts.
Select connected nodes and confirm them together. Organize relics in a 60-cell bag and nine equipment slots. Journey missions unlock abilities, relics, and new challenges; complete the Ruins, Forest, and Tides on Torment to unlock Cataclysm.
04 / The mystery
The records of the ruins tell different stories. Some say Velkris destroyed the ancient civilization. Others claim it was what they were trying to keep from awakening.
Even older inscriptions suggest something worse: Velkris was never dormant. It was waiting. Now, every clue leads back to the ruins where it was first discovered.
Before the expedition
An indie horde survival game with automatic attacks, ability choices, and persistent progression. Combine 96 relics and 19 abilities, unlock masteries, and take on four difficulty levels.
Attacks are automatic. You control movement and choose relics and abilities to face the hordes. At eight minutes, the horde gives way to the final boss. Minibosses appear at 2:00, 4:30, and 6:45; defeating them grants rewards but is not required to enter the final battle.
Velkris Rising is an offline, single-player game.
Yes. The development version is available for 64-bit Windows and Linux as ZIP and TAR.GZ archives, respectively. The game is still in development.

Your next expedition starts here
Download Velkris Rising for 64-bit Windows and Linux.
Download and extract the archive for your system to play.
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Patch notes
New features, improvements and the changes that shape each expedition. Follow the history of Velkris Rising.
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Made with dedication
Contributions are entirely optional, can be of any amount, and provide no benefits, rewards, or in-game advantages.